#base "npc_titan.txt"

npc_titan_buddy
{
	AIClass					titan_buddy
	footstep_type			"buddy"
	title 					#NPC_BT_NAME

	ui_targetinfo			""       [$mp]
	ui_targetinfo			"ui/targetinfo_cockpit_name"    [$sp]

	DefaultModelName		"models/titans/buddy/titan_buddy.mdl"
	npc_titan_player_settings		"titan_buddy"
	BehaviorSelector		"behavior_titan_buddy"

	dodgeForwardThreshold	2500

	nonCombatTurnAnimsOnlyForIdle	1
	allowPatrol				0

	MeleeChargeRange		100

	returnToIdleTime		3
	can_traverse 			1
}